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Fallout 1 talking heads
Fallout 1 talking heads










fallout 1 talking heads

It's the only place civilized enough to do it." "Well, it's the place where everyone goes to trade in the Boneyard. "Why? What've you heard? I heard it'd been ransacked, but no one knows who did it. He does not particularly care who does the job, as long as it gets done. Find the missing caravans: Butch asks the player character to talk to a few different characters around town for more information on the matter.Interactions with the player character Interactions overview Interactions Out of irrational fear, he has turned to blaming the fabled deathclaw as the source of the disappearances. Starting a while before 2161, strange disappearances involving many of Butch's caravans have left him on edge, and eager to discover the possible killer.

fallout 1 talking heads

He is an old acquaintance of Elder John Maxson, though the two have not seen each other in a while. Butch thinks that he is the sheriff around the Hub, and will ask for delivering information to him, rather than Sheriff Greene.

fallout 1 talking heads

He is a rather grumpy sort, probably due to many years of stress in his years of management. In 2156, Butch made his way to the Hub and acquired the Far Go Traders, one of the three most important caravan companies of the Hub. īefore running the Far Go Traders in the Hub, Butch has lived in San Diego (sometime before the sickness start and the exodus of all inhabitants) and after, he came to the Adytum of the Boneyard. The Far Go traders have been having more than their fair share of hits from the mysterious force attacking the Hub's caravans. Butch is not that intelligent, and recent events have left him a bit paranoid. All the real organizational and administrative work for the caravans is done by Rutger, his assistant. When things go wrong, though, he tends to lose control, talking loud and fast and not getting much done. When Butch thinks he's on top of things, he swaggers a bit and exhibits cocky and boisterous self-confidence. Butch has big dreams, but he's bitter and frustrated and also something of a coward.

  • 2 Interactions with the player characterīutch Harris may be the leader of one of the Hub's big three caravans in name, but in fact, he's a figurehead.











  • Fallout 1 talking heads